2024-3-18

This commit is contained in:
2024-03-18 20:18:12 +08:00
parent 8933bff3c7
commit 59e0405033
51 changed files with 5263 additions and 0 deletions

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#include<iostream>
#include<string>
using namespace std;
struct dancer // 舞者信息
{
string name; // 姓名
char sex; // 性别
};
struct Node // 队列结点
{
dancer data; // 数据域
Node* next; // 指针域,指向后继
}*front, * rear; // 队头、队尾
struct LinkQueue
{
Node* front;
Node* rear;
}; // 男队和女队
void InitialLinkQueue(LinkQueue& Q) // 初始化队列
{
Q.front = new Node;
Q.front->next = NULL;
Q.rear = Q.front;
}
void DestroyLinkQueue(LinkQueue& Q) // 销毁队列
{
Node* p;
while (Q.front != NULL)
{
p = Q.front;
Q.front = Q.front->next;
delete p;
}
}
void EnQueue(LinkQueue& Q, dancer& e) // 入队
{
Node* s = new Node;
s->data = e;
s->next = Q.rear->next;
Q.rear->next = s;
Q.rear = s;
}
bool IsEmpty(LinkQueue Q) // 判队空
{
if (Q.front == Q.rear)
return true;
else
return false;
}
bool DeQueue(LinkQueue& Q, dancer& e) // 出队
{
Node* p;
if (IsEmpty(Q)) // 队空,
{
cout << "队列为空,无法出队列!";
return false;
}
p = Q.front->next;
e = p->data;
Q.front->next = p->next;
if (p == Q.rear) // 只有一个元素,出队
Q.rear = Q.front; // 修改队尾指针
delete p;
return true;
}
bool GetHead(LinkQueue Q, dancer& e)
{
if (IsEmpty(Q)) // 队空
{
cout << "队列为空,无法取得队首元素!";
return false;
}
e = Q.front->next->data; // 返回队头元素
return true;
}
void QueueTranverse(LinkQueue Q) // 遍历队
{
Node* p;
p = Q.front->next;
while (p != NULL)
{
cout << (p->data).name << " ";
p = p->next;
}
cout << endl;
}
void EntranHall(dancer person[], int num) // 舞者入场
{
int i;
for (i = 0; i < num; i++)
{
cout << "请输入第" << i + 1 << "个舞者性别(F(女) or M(男))及姓名:" << endl;
cin >> person[i].sex;
cin >> person[i].name;
}
cout << "现有舞者:" << endl;
for (i = 0; i < num; i++)
{
cout << i + 1 << ":" << person[i].sex
<< "," << person[i].name << endl;
}
}
//算法3.24
void DancePartner(dancer person[], int num)
{
dancer newdancer, m, f, p;
LinkQueue GenQueue;
LinkQueue LadyQueue;
InitialLinkQueue(GenQueue); // 初始化男队
InitialLinkQueue(LadyQueue); // 初始化女队
for (int i = 0; i < num; i++) // 舞者入场
{
p = person[i];
if (p.sex == 'F')
EnQueue(LadyQueue, p);
else
EnQueue(GenQueue, p);
}
while ((!IsEmpty(GenQueue)) && (!IsEmpty(LadyQueue))) // 匹配舞者
{
DeQueue(GenQueue, m); // 女士出队
DeQueue(LadyQueue, f); // 男士出队
cout << m.name << "<---配对--->" << f.name << endl; // 男、女配队
}
if (!IsEmpty(GenQueue))
{
GetHead(GenQueue, m);
cout << m.name << "先生还在等着呢!" << endl;
}
else if (!IsEmpty(LadyQueue))
{
GetHead(LadyQueue, f);
cout << f.name << "女士还在等着呢!" << endl;
}
else
cout << "配对完美结束!" << endl;
DestroyLinkQueue(GenQueue); // 销毁队列
DestroyLinkQueue(LadyQueue);
}
int main()
{
dancer* person;
int num;
cout << "请输入舞伴总数量:" << endl;
cin >> num;
person = new dancer[num];
EntranHall(person, num); // 舞者入场
DancePartner(person, num); // 舞者匹配
return 0;
}

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template <class DT>
struct QNode //结点
{
DT data; //数据域,存储数据元素值
QNode* next;//指针域,指向下一个结点
};
template<class DT>
struct LinkQueue
{
QNode<DT>* front;
QNode<DT>* rear;
};
//【算法3.19】
template <class DT>
void InitQueue(LinkQueue<DT>& Q)//创建空队列
{
Q.front = new QNode<DT>; //创建头结点
if (!Q.front) exit(1); //创建失败,结束运行
Q.front->next = NULL;
Q.rear = Q.front;
}
//【算法3.20】
template <class DT>
void DestroyQueue(LinkQueue<DT>& Q)//释放链队
{
QNode<DT>* p;
while (Q.front)//从头结点开始,依次释放结点
{
p = Q.front;
Q.front = Q.front->next;
delete p;
}
}
//【算法3.21】 入队
template<class DT>
bool EnQueue(LinkQueue<DT>& Q, DT e)
{
QNode<DT>* p;
p = new QNode<DT>; // 创建新结点
if (!p) return false; // 创建失败,结束运行
p->data = e; // 新结点赋值
p->next = NULL; // 链在队尾
Q.rear->next = p;
Q.rear = p;
return true; // 入队成功返回true
}
//【算法3.22】 出队
template<class DT>
bool DeQueue(LinkQueue<DT>& Q, DT& e)
{
QNode<DT>* p;
if (Q.front == Q.rear) return false; //队空返回false
p = Q.front->next; // 取出队元素
e = p->data;
Q.front->next = p->next; //队首元素出队
if (Q.rear == p) //只有一个元素时出队,
Q.rear = Q.front; // 修改队尾
delete p;
return true; // 出队成功返回true
}
//【算法3.23】 取队头元素
template<class DT>
bool GetHead(LinkQueue<DT> Q, DT& e)
{
if (Q.front == Q.rear) return false; // 队空返回false
e = Q.front->next->data;
return true; // 删除成功返回true
}
//取队尾元素
template<class DT>
bool GetTail(LinkQueue<DT> Q, DT& e)
{
if (Q.front == Q.rear) // 队空
return false; // 返回false
e = Q.rear->data; // 获取队尾元素
return true; // 返回true
}
//测队空
template<class DT>
bool QueueEmpty(LinkQueue<DT> Q)
{
if (Q.front == Q.rear) // 队空
return true; //返回true
else //非空
return false; //返回false
}
//显示队列内容
template<class DT>
void DispQueue(LinkQueue<DT> Q)
{
QNode<DT>* p;
p = Q.front->next;
while (p)
{
cout << p->data << "\t";
p = p->next;
}
cout << endl;
}