2024-3-18
This commit is contained in:
113
Chapter3/SqStack/SqStack.cpp
Normal file
113
Chapter3/SqStack/SqStack.cpp
Normal file
@@ -0,0 +1,113 @@
|
||||
|
||||
#include<iostream>//cout,cin
|
||||
using namespace std;
|
||||
#include "SqStack.h"
|
||||
|
||||
char pause;
|
||||
|
||||
|
||||
void dispmenu()
|
||||
{ //显示主菜单
|
||||
cout << endl;
|
||||
cout << "1-初始化顺序栈\n";
|
||||
cout << "2-元素入栈\n";
|
||||
cout << "3-元素出栈\n";
|
||||
cout << "4-取栈顶元素\n";
|
||||
cout << "5-清空栈\n";
|
||||
cout << "6-测栈空\n";
|
||||
cout << "7-测栈满\n";
|
||||
cout << "8-显示栈元素\n";
|
||||
cout << "9-查看栈顶指针\n";
|
||||
cout << "0-退出\n";
|
||||
}
|
||||
|
||||
|
||||
//主函数
|
||||
int main()
|
||||
{
|
||||
int i;
|
||||
int e;
|
||||
SqStack<int> S;//建立容量为20、元素类型为整型的空顺序栈
|
||||
system("cls"); // 清屏
|
||||
|
||||
int choice;
|
||||
do
|
||||
{
|
||||
dispmenu(); // 显示主菜单
|
||||
cout << "Enter choice(1~6,0 退出):";
|
||||
cin >> choice;
|
||||
switch (choice)
|
||||
{
|
||||
case 1: // 初始化顺序栈
|
||||
cout << "请输入要创建的顺序栈的长度";
|
||||
cin >> i;
|
||||
cout << endl;
|
||||
InitStack(S, i);
|
||||
cout << endl << "创建成功!" << endl;
|
||||
break;
|
||||
case 2: // 入栈
|
||||
cout << "输入要入栈的元素值:" << endl;
|
||||
cin >> e;
|
||||
if (Push(S, e))
|
||||
{
|
||||
cout << "入栈成功!入栈后栈元素为:" << endl;
|
||||
DispStack(S);
|
||||
}
|
||||
else
|
||||
cout << endl << "栈满,不能入栈!" << endl;
|
||||
break;
|
||||
case 3: // 出栈
|
||||
if (Pop(S, e))
|
||||
{
|
||||
cout << "出栈成功!出栈元素为:" << e << endl;
|
||||
cout << "出栈后栈元素为:" << endl;
|
||||
DispStack(S);
|
||||
}
|
||||
else
|
||||
cout << endl << "栈空,出栈失败!" << endl;
|
||||
break;
|
||||
case 4: // 取栈顶元素
|
||||
if (GetTop(S, e))
|
||||
{
|
||||
cout << endl << "栈顶元素为:" << e << endl;
|
||||
}
|
||||
else
|
||||
cout << endl << "栈空!" << endl;
|
||||
break;
|
||||
case 5: // 清空栈
|
||||
ClearStack(S);
|
||||
cout << endl << "栈已空!" << endl;
|
||||
break;
|
||||
case 6: // 测栈空
|
||||
if (StackEmpty(S))
|
||||
cout << endl << "空栈!" << endl;
|
||||
else
|
||||
cout << endl << "不是空栈!" << endl;
|
||||
break;
|
||||
case 7: // 测栈满
|
||||
if (StackFull(S))
|
||||
cout << endl << "栈满!" << endl;
|
||||
else
|
||||
cout << endl << "栈不满!" << endl;
|
||||
break;
|
||||
case 8: // 显示栈元素
|
||||
DispStack(S);
|
||||
cout << endl;
|
||||
break;
|
||||
case 9: // 显示栈顶指针
|
||||
cout << "栈顶指针top= " << S.top << endl;
|
||||
cout << endl;
|
||||
break;
|
||||
case 0: // 退出
|
||||
DestroyStack(S);
|
||||
cout << "结束运行 Bye-bye!" << endl;
|
||||
break;
|
||||
default: // 无效选择
|
||||
cout << "无效选择!\n";
|
||||
break;
|
||||
}
|
||||
} while (choice != 0);
|
||||
|
||||
return 0;
|
||||
}//end of main function
|
||||
|
||||
107
Chapter3/SqStack/SqStack.h
Normal file
107
Chapter3/SqStack/SqStack.h
Normal file
@@ -0,0 +1,107 @@
|
||||
template <class DT>
|
||||
struct SqStack // 顺序栈
|
||||
{
|
||||
DT* base; // 栈首址
|
||||
int top; // 栈顶指针
|
||||
int stacksize; // 栈容量
|
||||
};
|
||||
|
||||
//基本操作的实现
|
||||
//【算法3.1】 // 初始化栈
|
||||
template <class DT>
|
||||
void InitStack(SqStack<DT>& S, int m)
|
||||
{
|
||||
S.base = new DT[m]; // 申请栈空间
|
||||
if (S.base == NULL) // 申请失败,退出
|
||||
{
|
||||
cout << "未创建成功!";
|
||||
exit(1);
|
||||
}
|
||||
S.top = -1; // 设置空栈属性
|
||||
S.stacksize = m;
|
||||
}
|
||||
|
||||
|
||||
//算法3.2】 // 销毁栈
|
||||
template <class DT>
|
||||
void DestroyStack(SqStack<DT>& S)
|
||||
{
|
||||
delete[] S.base; // 释放栈空间
|
||||
S.top = -1;
|
||||
S.stacksize = 0; // 设置栈属性
|
||||
}
|
||||
|
||||
|
||||
//【算法3.3】 // 入栈
|
||||
template<class DT>
|
||||
bool Push(SqStack<DT>& S, DT e)
|
||||
{
|
||||
if (S.top == S.stacksize - 1) // 栈满,不能入栈
|
||||
return false; // 返回false
|
||||
S.top++;
|
||||
S.base[S.top] = e;
|
||||
return true; // 入栈成功,返回true
|
||||
}
|
||||
|
||||
//【算法3.4】 // 出栈
|
||||
template<class DT>
|
||||
bool Pop(SqStack<DT>& S, DT& e)
|
||||
{
|
||||
if (S.top == -1) // 栈空
|
||||
return false; // 返回false
|
||||
e = S.base[S.top]; // 取栈顶元素
|
||||
S.top--; // 栈顶指针下移
|
||||
return true; // 出栈成功,返回true
|
||||
}
|
||||
|
||||
|
||||
//【算法3.5】 // 获取栈顶元素
|
||||
template<class DT>
|
||||
bool GetTop(SqStack<DT> S, DT& e)
|
||||
{
|
||||
if (S.top == -1) // 栈空
|
||||
return false; // 返回false
|
||||
e = S.base[S.top]; // 栈非空,取栈顶元素
|
||||
return true; // 返回true
|
||||
}
|
||||
|
||||
// 测栈空
|
||||
template<class DT>
|
||||
bool StackEmpty(SqStack<DT> S)
|
||||
{
|
||||
if (S.top == -1) // 空栈,返回true
|
||||
return true;
|
||||
else // 空栈,返回false
|
||||
return false;
|
||||
}
|
||||
|
||||
//显示栈内容
|
||||
template<class DT>
|
||||
void DispStack(SqStack<DT> S)
|
||||
{
|
||||
int i = S.top;
|
||||
while (i >= 0)
|
||||
{
|
||||
cout << S.base[i--] << "\t";
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
|
||||
template<class DT>
|
||||
void ClearStack(SqStack<DT>& S)
|
||||
{
|
||||
S.top = -1;
|
||||
|
||||
}
|
||||
|
||||
template<class DT>
|
||||
int StackFull(SqStack<DT> S)
|
||||
{
|
||||
if (S.top == S.stacksize - 1)
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
||||
|
||||
138
Chapter3/SqStack/SqStack.vcxproj
Normal file
138
Chapter3/SqStack/SqStack.vcxproj
Normal file
@@ -0,0 +1,138 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{5fb4adab-1035-4344-aec9-72e903ac27a2}</ProjectGuid>
|
||||
<RootNamespace>SqStack</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="SqStack.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="SqStack.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
27
Chapter3/SqStack/SqStack.vcxproj.filters
Normal file
27
Chapter3/SqStack/SqStack.vcxproj.filters
Normal file
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="源文件">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="头文件">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="资源文件">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="SqStack.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="SqStack.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user