idk why these stuffs get stashed for so long and I didn't ever commit them

This commit is contained in:
2025-11-06 09:43:54 +08:00
parent 5dbdfef1a1
commit e01c041259
232 changed files with 22806 additions and 1256 deletions

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#include<iostream>//cout,cin
using namespace std;
#include "SqQueue.h"
char pause;
void dispmenu()
{//显示主菜单
cout<<endl;
cout<<"1-初始化顺序队列\n";
cout<<"2-元素入队\n";
cout<<"3-元素出队\n";
cout<<"4-取队头元素\n";
cout<<"5-取队尾元素\n";
cout<<"6-测队空\n";
cout<<"7-测队满\n";
cout<<"8-显示队列元素\n";
cout<<"9-退出\n";
}
//主函数
int main()
{
int i;
int e;
SqQueue<int> Q;//建立容量为20、元素类型为整型的空顺序栈
system("cls");//执行系统命令cls清屏
int choice;
do
{
dispmenu();//显示主菜单
cout<<"Enter choice(1~9):";
cin>>choice;
switch(choice)
{
case 1://初始化顺序队列
cout<<"请输入要创建的顺序队列的长度";
cin>>i;
cout<<endl;
InitQueue (Q,i);
cout<<endl<<"创建成功!"<<endl;
break;
case 2://入队
cout<<"输入要入队的元素值:"<<endl;
cin>>e;
cout<<endl;
if(EnQueue(Q,e))
cout<<endl<<"入队成功!"<<endl;
else
cout<<endl<<"入队不成功!"<<endl;
break;
case 3://出队
if(DeQueue(Q,e))
{
cout<<endl<<"出队元素为:"<<e<<endl;
cout<<endl<<"出队成功!"<<endl;
}
else
cout<<endl<<"队空,出队失败!"<<endl;
break;
case 4://取队头元素
if(GetHead(Q,e))
{
cout<<endl<<"队头元素为:"<<e<<endl;
}
else
cout<<endl<<"队空!"<<endl;
break;
case 5://取队尾元素
if(GetTail(Q,e))
{
cout<<endl<<"队尾元素为:"<<e<<endl;
}
else
cout<<endl<<"队空!"<<endl;
break;
case 6://测队空
if(QueueEmpty(Q))
cout<<endl<<"空队!"<<endl;
else
cout<<endl<<"不是空队!"<<endl;
break;
case 7://测队满
if(QueueFull(Q))
cout<<endl<<"队满!"<<endl;
else
cout<<endl<<"队不满!"<<endl;
break;
case 8://显示队列元素
DispQueue(Q);
cout<<endl;
cin.get(pause);
system("pause");
break;
case 9://退出
DestroyQueue(Q);
cout<<"结束运行"<<endl;
break;
default://非法选择
cout<<"Invalid choice\n";
break;
}
}while(choice!=9);
return 0;
}//end of main function

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template <class DT>
struct SqQueue //顺序队类
{
DT *base; //队列首址
int front; //队头指针
int rear; //队尾指针
int queuesize;//队容量
};
//基本操作的实现
//【算法3.14】
template <class DT>
void InitQueue(SqQueue<DT> &Q, int m)
{//构建函数创建一栈容量为m的空队
Q.base=new DT[m];// 申请队列空间
if(Q.base==NULL)
{
cout<<"未创建成功!";
exit (1);
}
Q.front=Q.rear=0;
Q.queuesize=m;
}
//算法3.15】
template <class DT>
void DestroyQueue(SqQueue<DT> &Q)//析构函数
{//释放队列空间
delete [] Q.base;
Q.front=Q.rear=0;
Q.queuesize=0;
}
//【算法3.16】
template<class DT>
bool EnQueue(SqQueue<DT> &Q,DT e)
{
if((Q.rear+1)%Q.queuesize==Q.front) //队满
return false;
Q.base[Q.rear]=e;
Q.rear=(Q.rear+1)% Q.queuesize;
return true; // 插入成功返回true
}
//【算法3.17】
template<class DT>
bool DeQueue(SqQueue<DT> &Q,DT &e)
{
if(Q.front==Q.rear) //队空
return false;
e=Q.base[Q.front];
Q.front=(Q.front+1)%Q.queuesize;
return true; // 删除成功返回true
}
//【算法3.18】
template<class DT>
bool GetHead(SqQueue<DT> Q,DT &e)
{
if(Q.front==Q.rear) //队空
return false;
e=Q.base[Q.front];
return true; //返回true
}
//取队尾元素
template<class DT>
bool GetTail(SqQueue<DT> Q,DT &e)
{
if(Q.front==Q.rear) //队空
return false;
e=Q.base[(Q.rear - 1+Q.queuesize) % Q.queuesize];
return true; //返回true
}
//测队空
template<class DT>
bool QueueEmpty(SqQueue<DT> Q)
{
if(Q.front==Q.rear)
return true;
else
return false;
}
//测队满
template<class DT>
bool QueueFull(SqQueue<DT> Q)
{
if((Q.rear+1)%Q.queuesize==Q.front) //队满
return true;
else
return false;
}
//显示队列内容
template<class DT>
void DispQueue(SqQueue<DT> Q)
{
int i=Q.front;
while(i!=Q.rear)
{
cout<<Q.base[i]<<"\t";
i=(i+1)%Q.queuesize;
}
cout<<endl;
}